top of page
Campfire_completes2.mp4
Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.
Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.
Open Forest
An open open world forest made in Unreal Engine 5 and model ing Maya, Speedtree, Zbrush, and Substance Painter. Finally composed in After Effects with Red Giant VFX plugin.
Computer Generated Imagery: Pro Gallery
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
An Airport design in 2030 made in Unreal Engine 5 and model in Maya, Zbrush, and Substance Painter. Also Using the Metahuman development by Unreal.
Future Airport
This is a desk that will be use at front Gate
Future Airport
Just like Coce-Cola soda dispenser this is a machine for coffee both warm and ice coffee
Future Airport
Backpack that people will be carrying around
Future Airport
Backpack that people will be carrying around
Future Airport
Purses that people will be carrying around
Future Airport
Purses that people will be carrying around
Future Airport
Newly Airport Walker you can set any carry on item on this and the Walker will follow you to your destination, with a sceen on the back to guild you to destination, give you information on your flight, and food service
Future Airport
Newly Airport Walker you can set any carry on item on this and the Walker will follow you to your destination, with a sceen on the back to guild you to destination, give you information on your flight, and food service
Future Airport
This is a phone design that look like the iphone 13 pro but a fully glass as we will be in a glass form future
Future Airport
This is a phone design that look like the iphone 13 pro but a fully glass as we will be in a glass form future
Future Airport
Suitcase that people will be carrying around
Future Airport
Suitcase that people will be carrying around
Computer Generated Imagery: Pro Gallery
Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter
Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter
Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter
Ancient Tomb
Tomb using Unreal Engine 5, Maya, Speedtree, Zbrush, and Substance Painter
Computer Generated Imagery: Pro Gallery